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Zilch Bombs

It was the first couple of years in the 1970s - the '60s were still a very fresh memory. One hangover between the decades was the pursuit of "cheap thrills" - things that cost very little, but provided maximum stimulation of the senses. Senses that were, more often than not, in an altered state due to the ingestion of "recreational pharmaceuticals" - some natural, some not; some legal, some not. Before the InterNet, ideas for cheap thrills traveled by word of mouth, one satisfied consumer to another. Where the idea for zilch bombs came from, I don't know. Probably the same source that made showing Disney's "Bedknobs and Broomsticks" or "Fantasia" as the midnight flick a very profitable enterprise. But zilch bombs fulfilled the requirement - they were cheap, and they provided the requisite sensory stimulation.

The dorms in the quad at A&M in the first couple of years of the 1970s had four floors, with stairwells about a quarter of the way from each end of the building. There was a space in the center of each stairwell which allowed something to be dropped from the fourth floor all the way to the ground floor.

The materials required to construct and operate a zilch bomb were a coat hanger, a plastic bag from a dry cleaner's, a match or lighter, and a container, such as a coffee can or paint bucket, full of water. The plastic bag was gathered into a long "rope", and overhand knots were tied in it every foot or so. The coat hanger was used to suspend the plastic knotted "rope" from the metal banister at the top of the stairwell, such that the "rope" was at the top of the four-story clear space, hanging vertically. The container of water was positioned on the ground floor underneath the suspended "rope".

The operation of the zilch bomb had to wait for nightfall - the usual time for one's senses to be in an altered state. The operator used the match or lighter to ignite the bottom of the plastic "rope", then hustled down the stairs to a point a few steps above the ground floor. As the plastic "rope" burned, globs of molten, burning plastic dropped from it. Due to the composition of the plastic, the flames had components of yellow, red, and blue. As these globs gathered speed, the airflow caused the flames to sputter, creating the signature sound, "zzzzilllllchhh!!", until the globs hit the container of water and hissed out. The operator, observing at the point of maximum speed of the dropping zilch bombs, saw a multi-colored stroboscopic effect as the globs hurtled by, heard the sputtering, wind-tortured flames, enhanced by the Doppler effect, and got a whiff of burning plastic, thus stimulating three of the five senses simultaneously. The knots in the "rope" maintained its shape, and controlled the flame, keeping all of the plastic from catching fire quickly. As a bonus, as the knots caught fire and dropped, they provided "mega-bombs" at random intervals. The container of water quenched the fire, and localized the molten plastic, which kept building damage and cleanup at a minimum.

Like they said, cheap thrills.

John (Yankus) Yantis